actionscript 3 - How to integrate Flash Professional and Flash Builder? -


i'm as3 developer used working flash builder. i'm working designer who's using flash professional design sprites , backgrounds game. i'm looking create integrated workflow us, can layout levels in flash pro , can add events in flash builder.

as triggering events when player collides items, triggering animations etc., i'm looking switch between scenes when player changes level , game changes state (start menu, in-play, game on etc.). i'd load flash builder , manipulate programatically - showing , hiding scenes, scrolling, checking collisions etc.

i've found guides exporting swc flash pro , accessing library in flash builder, gives me classes, not positioned instances of objects. possible access on stage i'm looking do?

this seems obvious workflow i'm not finding clear how it's done. approach correct, or there better way this? advice on how setup workflow generally, or avoid? more specifically, how can access entities on stage , switch between scenes?

you can compile project in flash cs swf , use loader or swfloader in flash builder add displaylist. can wrap objects on stage 1 movieclip , compile swc , use library.


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