iphone - How do I add a map view to an OpenGL ES view? -


i making 3-d ios application using opengl es. have created square frame gets rendered opengl es context.

how add map view square frame? i'd able apply 3-d effect map.

i tried adding map subview of opengl es hosting view, didn't see 3-d effect applied it. doing wrong?

i think might going wrong way. first, opengl es rendering self-contained within caeagllayer, can't add subview , expect part of scene. opengl es content render within flat layer, , added on top of stacked on layer.

you grab image of map view, convert texture, , upload texture opengl scene, have terrible performance , don't think you'd able maintain user interaction map.

if attempting provide perspective effect map, use core animation catransform3d rotate map view in 3-d , apply perspective it. see answer here example of how achieved. using core animation require far less code opengl es.


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